

Still in beta, not officially released on Mod Workshop yet. This will help me identify where the crash is coming from. Please submit a crashlog(you can use a web service like pastebin). If you still crash, chances are the game added/changed new code and BigLobby needs to update, create a Github Issue. If the game has updated, you may need to verify cache to restore original code and apply the pdmod again. I don't know when I'll have time, but if someone wants to help with, either by making BigLobbies display differently or adding a filter/toggle option, then I can enable seamless switch between normal and big lobbies without having to enable/disable BLT mod :) Crashing The same applies for enabling the BLT mod, switching it on needs to reload the BLT mods to apply the code changes.

The pdmod does not need to be disabled unless an update is released and you experience crash on regular lobbies. To play normal games disable the BLT mod, this then requires you to restart the game or go into mission briefing screen of a lobby for the BLT mods to refresh.

zip file at the bottom of the latest release It includes all commits from 2017 in this repo, including unreleased fixes/improvements recently contributed. Development of BigLobby is likely to continue at their new repo located here. In future I may write a tool to automate sync updates with bounties encouraging the community to maintain the mod for any other breakage.īigLobb圓: The community has made it possible to use this mod without requiring pdmod to use. NO LONGER MAINTAINED - Please show support if you'd like updates by contributing to bounties on BountySource. Doing so prevents regular players without the mod joining and only shows you lobbies hosted with this mod. The search_key which affects what lobbies you can see on is changed. This mod makes it possible to have more than 4 players in a map.
